We wanted the first vertical slice game from our company to be one that
gamers would never forget.
In Paladin [Codename] we have the ultimate turret shooter, built from a desire to be the last stand in
a massive space war that sees our protagonist defend their crew against the horde, a space fleet hell
bent on seeing the player as just more debris.
Played out on the 'Altered Frame' a patented motion simulator platform with articulated arms make the hyper-immersive nature of this turret shooter unmatched.
The amazing virtual simulation uses precision interactions rasing the physical real world interactions to the next level of immersion.
RAISE THE
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Like good Ninjas at present we are stealthy, though we aren't shy about showing what we can do! |