The Ultimate Turret Shooter

With absolute power comes absolute responsibility!

We wanted the first vertical slice game from our company to be one that gamers would never forget.

In Paladin [Codename] we have the ultimate turret shooter, built from a desire to be the last stand in a massive space war that sees our protagonist defend their crew against the horde, a space fleet hell bent on seeing the player as just more debris.

Played out on the 'Altered Frame' a patented motion simulator platform with articulated arms make the hyper-immersive nature of this turret shooter unmatched.

The amazing virtual simulation uses precision interactions rasing the physical real world interactions to the next level of immersion.

The Altered Frame


Like good Ninjas at present we are stealthy, though we aren't shy about showing what we can do!

If the content here has you wondering about the opportunity to partner with us for activations, investment, licensing and raising the game then contact us below.